AI Insights · Timothy · April 2024
Top 5 Character Collection Games in Slovenia Q1 2024
In Q1 2024, the top character collection games in Slovenia displayed varied performance in terms of downloads, revenue, and active users, with notable trends observed for each app.
Coin Master Performance in Q1 2024
Coin Master from Moon Active saw a gradual decline in weekly revenue, starting at around $12K in early January and dropping to approximately $7.3K by the end of March. Weekly downloads fluctuated, peaking at 741 in the week of January 22 and stabilizing around 480 towards the end of the quarter. Active users also saw a slight downward trend, from 4.5K in early January to about 4.2K by the end of March.
Brawl Stars Performance in Q1 2024
Supercell's Brawl Stars experienced significant growth in weekly revenue, starting at $6.1K and reaching up to $10.7K in early March, before stabilizing around $10.4K. Weekly downloads showed a strong upward trend, peaking at 4.3K in early February. Active users surged from 65.3K at the beginning of January to an impressive 135K by the end of March.
Solitaire Grand Harvest Performance in Q1 2024
Solitaire Grand Harvest by Supertreat demonstrated steady revenue with minor fluctuations, peaking at $3.3K in late February. Weekly downloads were relatively low but saw a noticeable spike to 266 in mid-February. Active users remained consistent, averaging around 450 throughout the quarter.
Whiteout Survival Performance in Q1 2024
Whiteout Survival from Century Games Pte. Ltd. showed consistent revenue, with a high of $3.2K at the end of January and maintaining around $2.4K towards the end of the quarter. Weekly downloads varied, starting at 908 and dropping to 432 by the end of March. Active users remained stable, fluctuating between 2.1K and 2.6K throughout the quarter.
MONOPOLY GO! Performance in Q1 2024
Scopely, Inc.'s MONOPOLY GO! showed a steady increase in weekly revenue, peaking at $3.1K in late January before stabilizing around $2.3K towards the end of March. Weekly downloads started strong at 2.2K but gradually decreased to 723 by the end of the quarter. Active users saw a decline from 5.4K in early January to about 3.2K by the end of March.
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